▶ 16 PIECE TYPES · TERRAIN BY CATEGORY
Piece Type
Terrain pieces organised by what they are. Buildings, scatter, furniture, and foliage through to altars, statues, doors, and hazards - narrow the catalogue to the exact set-dressing your table needs.
TYPE 01
祭壇 ·ALTAR
COUNT / 024
MF-01.25

▶ ALTAR
Altar
Altar terrain gives the campaign a focal point - sacrificial slabs, shrine niches, cult altars, t...
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TYPE 02
建築 ·BUILDING
COUNT / 030
MF-02.25

▶ BUILDING
Building
Building terrain gives the campaign an address. Taverns to rest in, towers to storm, temples to r...
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TYPE 03
容器 ·CONTAINER
COUNT / 074
MF-03.25

▶ CONTAINER
Container
Container terrain is the loot and mystery - treasure chests, barrels, crates, sacks, urns, coffin...
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TYPE 04
扉 ·DOOR
COUNT / 001
MF-04.25

▶ DOOR
Door
Door terrain is the threshold - iron-banded dungeon doors, portcullises, city gates, secret panel...
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TYPE 05
床 ·FLOOR
COUNT / 002
MF-05.25

▶ FLOOR
Floor
Floor terrain is the foundation - flagstone tiles, dungeon floor sections, broken tiled platforms...
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TYPE 06
草木 ·FOLIAGE
COUNT / 075
MF-06.25

▶ FOLIAGE
Foliage
Foliage terrain is the greenery that makes a landscape feel finished - bushes, brambles, fern sta...
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TYPE 07
家具 ·FURNITURE
COUNT / 169
MF-07.25

▶ FURNITURE
Furniture
Explore our Furniture Terrain pieces for tabletop RPGs and wargames. 3D printed resin scatter ter...
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TYPE 08
危険 ·HAZARD
COUNT / 030
MF-08.25

▶ HAZARD
Hazard
Hazard terrain is the environment fighting back - pit traps, spike pits, tripwires, pressure plat...
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TYPE 09
灯り ·LIGHT
COUNT / 015
MF-09.25

▶ LIGHT
Light
Light terrain is the set-piece that changes how a room reads - lanterns, torches in wall sconces,...
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TYPE 10
小道具 ·PROP
COUNT / 282
MF-10.25

▶ PROP
Prop
Prop terrain is the specific object that makes a scene - treasure piles, weapon racks, scroll sta...
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TYPE 11
廃墟 ·RUIN
COUNT / 027
MF-11.25

▶ RUIN
Ruin
Ruin terrain is the aftermath - collapsed walls, shattered columns, half-buried statues, toppled ...
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TYPE 12
小物 ·SCATTER
COUNT / 592
MF-12.25

▶ SCATTER
Scatter
Scatter terrain fills the space between the big pieces - debris piles, tipped market stalls, rubb...
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TYPE 13
彫像 ·STATUE
COUNT / 041
MF-13.25

▶ STATUE
Statue
Statue terrain marks the important places - temple colossi, gravestones, pillars carved with forg...
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TYPE 14
樹木 ·TREE
COUNT / 039
MF-14.25

▶ TREE
Tree
Tree terrain anchors the natural world on the tabletop - standing oaks, pine stands, dead skeleta...
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TYPE 15
乗り物 ·VEHICLE
COUNT / 024
MF-15.25

▶ VEHICLE
Vehicle
Vehicles bring the tabletop to life with set pieces that can’t be walked - wagons rolling through...
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TYPE 16
壁 ·WALL
COUNT / 006
MF-16.25

▶ WALL
Wall
Wall terrain carves the battlefield into corridors and rooms - dungeon wall segments, castle curt...
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