Creator: Arch Villain Games | From £5.99
What It Is
This is a heavily armoured lizardfolk brute caught mid-roar, right fist raised high while the left grips a massive shield. The armour plating follows the natural musculature of the figure – thick pauldrons, segmented chest pieces, and reinforced gauntlets that look functional rather than decorative. The horned head is tilted slightly upward in an aggressive challenge, mouth open, and the whole pose reads as someone about to charge straight through whatever's in front of them. Rocky base included, which gives painters a bit of texture to work with.
At The Table
This works brilliantly as a named lizardfolk champion in D&D 5e or Pathfinder 2e – the kind of NPC that steps forward from the warband when the party tries to negotiate, shuts down the diplomat, and makes it clear this is ending in violence. Give them a name like Kethrak the Horned or Ssharra Shieldbreaker, bump the AC and hit points, and you've got a proper mini-boss for tier 1 or 2 play. The shield alone suggests they're built for the Shield Bash feat or similar abilities.
For something more narrative, this could be a bounty hunter tracking the party through the marshlands in a Shadowdark or OSE game. They've been hired by someone with deep pockets, they don't talk much, and they don't stop. The armour implies they've survived more than a few fights, so play them tactically – use the terrain, set ambushes, make the party work for it. Alternatively, flip the script: this is the last loyal guard of a deposed lizardfolk queen, and the party needs their help navigating hostile swamp territory. They're bitter, suspicious, but they keep their word.
The horns make this figure distinctive enough to use as a recurring rival. Maybe the party bests them in combat early on but doesn't finish the job, and now they keep showing up – injured, vengeful, increasingly desperate. By the third encounter, the players will recognise the silhouette.
Printed in high-quality resin.25mm base, 32mm scale. Supplied unpainted.