From £5.99
What It Is
A weathered obelisk at 28mm scale, tapering to a pyramidion cap. The four faces show carved hieroglyphics running the full height — worn but legible enough to suggest age without losing detail. The base is substantial, giving it proper weight on the table. It's the sort of landmark you'd expect in a temple courtyard or crumbling necropolis, though small enough to fit into a dungeon chamber that's been sealed for a few thousand years.
At The Table
Obelisks make excellent scenario anchors. In D&D 5e or Pathfinder, this could mark the entrance to a pharaoh's tomb — touch the wrong glyph and the guardian constructs activate. Or it's the key to a puzzle: the hieroglyphics reference constellations, and the party needs to rotate it to align with the stars above to unlock the next chamber. For a desert hex-crawl, it's a navigation marker that's also a warning: "Turn back, the way ahead belongs to the dead."
It works beautifully in games that lean into exploration and environmental storytelling. In a Forbidden Lands campaign, this could be a relic from the Blood Mist era, now a landmark for wandering merchants. For Call of Cthulhu set in 1920s Egypt, it's authentic set dressing for an archaeological dig that's about to go sideways when someone translates the inscription and realizes it's not a monument — it's a seal. Even in urban fantasy like Blades in the Dark, a stolen obelisk in a noble's collection could be the MacGuffin for a high-stakes heist.
Printed in high-quality resin. Supplied unpainted. 28mm scale.